Carnegie Mellon University
Ali Momeni is a builder, composer and performer interested in the poetics of gesture, affect and timing. His work makes use all manners of technology to explore the social lives of objects and their embedded performative qualities. His creative output ranges from kinetic sculptures and sound installations, to urban interventions and music theater performance. Between 2007 and 2011, Momeni was an assistant professorship in the Department of Art at the University of Minnesota in Minneapolis, where he directed the Spark Festival of Electronic Music and Art, and founded the urban projection colllective called the MAW. Momeni currently teaches in the School of Art at Carnegie Mellon University and oversees CMU ArtFab.
Andrew Wade Smith is a video producer and media artist/ musician. He has been working with audio, film and video as vital components within art- environments for over 16 years. He is the Creative Director and Co-Principal at Spitball Media, based in Portland, Oregon and New Orleans, Louisiana. Spitball Media specializes in producing large-scale, creative media installations at events, concerts, meetings, and corporate parties.
Jeff Schnabel, ASLA
Department of Architecture Portland State University
Jeff Schnabel is faculty in the Portland State University Department of Architecture. He organized the 2011 Illuminated City Symposium which showcased an international body of light installations and designers. In addition to his own light installations, Jeff consults on public and private projects that use projected light in the public realm.
Sat, 9/29: 1:30 PM
- 3:00 PM
Phoenix Convention Center
PDH Credits: 1.5
New developments in light projection technology have made it easy and affordable to completely transform the landscape with light that moves, has content, and is interactive. The light activates the built environment as water, vegetation, paving, and structure each becomes independently animated.
Learn the history of projected light and how the technology has been used internationally.
Understand the software and hardware required to generate a projected-light feature.
Learn strategies for employing projected light into landscape architecture projects.